Posts tagged ‘Code Reviews’

The Importance of First Impressions: How Theatre Criticism Might Inform Peer Code Review

Discussion Plays

I have seen plays that have very clear stories, and very clear plots.  I leave the theatre knowing what has happened, and I can be pretty confident that the people who sat around me in the theatre all got the same message as I did.

I have also seen plays that are completely the opposite.  There doesn’t appear to be a story.  There doesn’t appear to be plot.  There are no real characters.  For these plays, all of a sudden, I have to do the work in order to make sense of it all.  And you can be pretty sure that every single audience member got something different out of it.

I want to talk about this second kind of play.  For now, I’m going to call this kind of play a discussion play, because for me, the best part about these kinds of plays is the discussion I have with my friends afterwards. We’ll all sit down in a restaurant or a cafe, order some food, and try to figure out what the hell we just saw.  Theories are tossed around.  Everybody brings their own unique impressions and observations to the table.  A very rich ecosystem of ideas develops.

Back to Peer Code Reviews

(trust me, this all ties together in the end)

When Jason Cohen did his Peer Review at Cisco Study, he noticed that code that had been prepared by the author for review seemed to have a lower defect density than code that had not been prepared.

What do I mean by prepared?  I’ll let Jason Cohen explain:

The idea of “author preparation” is that authors should annotate their source code before the review begins.  Annotations guide the reviewer through the changes, showing which files to look at first and defending the reason and methods behind each code modification.  The theory is that because the author has to re-think all the changes during the annotation process, the author will himself uncover most of the defects before the review even begins, thus making the review itself more efficient.  Reviewers will uncover problems the author truly would not have thought of otherwise.

(Best Kept Secrets of Peer Code Review, p80-81)

Looking at the data, author preparation does seem to have a palpable effect.  As Cohen notes, “for all reviews with at least one author preparation comment, defects density is never over 30; in fact the most common case is for there to be no defects at all!”.

The study has two explanations for this:

  1. Authors gave their code such a thorough look while annotating them, that most defects were eliminated right off the bat.
  2. Since authors were actively explaining, or defending their code, this sabotaged the reviewers ability to do their job effectively.

Cohen buys into the first explanation.  He writes:

A survey of the reviews in question show the author is being conscientious, careful, and helpful, and not misleading the reviewer.  Often the reviewer will respond to or ask a question or open a conversation on another line of code, demonstrating that he was not dulled by the author’s annotations.

I have huge respect for this study.  But I don’t entirely buy this explanation.  As Cohen later mentioned in an email to me, this conclusion is not derived from a controlled experiment, and also suffers from selection bias.

Back to those Discussion Plays

One of the worst things that can happen to me before going into a discussion play is for someone who has already seen it to tell me their impressions of what they thought was going on.  As soon as I hear their opinion, my own objectivity is compromised.  Whether I want to or not, I’ll have their impressions in the back of my mind, and I’ll be using it as a measuring stick or reference point for my own opinions and critiques. They’ve carved a cognitive path through the work, and I’m doomed to notice that path, and react to it.

This is horrible.  This limits me.  This more or less hobbles my ability to contribute something unique to the pool of ideas and criticisms in the after-play discussion.  Every impression I have is tainted by someone else’s first impression.

Don’t get me wrong – I love hearing about everyone’s impressions.  But after I have formed my own. This way, I believe we cover more ground.  A group of us watching a discussion play will carve unique cognitive paths through the work without influencing one another.  When we finally open up and present these paths and ideas to one another over food and drink, I believe we cover more ground.

I have no data to back this up.  Only years of theatre-going experience.

A Code Review Anecdote

I recently received an email from a colleague of mine.  She wanted me to go over some of her Javascript to make sure it was up to snuff, since she was relatively new to the language.  I noticed that she had also sent a copy of the email to another developer who has pretty sharp Javascript chops.

When I finally had some free time, I went back to her email to write up the review.  I felt bad – it was late, and the other reviewer hadn’t made a peep on the email thread, and she was hoping to use the code relatively soon.  So I dove in, wrote my review, and sent it off.

A little while later, the other developer sent me his review, saying:

And here was my answer, which I didn’t send to you so as not to influence your reply.  ;)

So the author of the code received two unique reviews, and neither of them had influenced the other.  When I read his review, I noticed that we covered some similar ground, but a lot of unique ground as well.  I suspect this wouldn’t have been the case had he sent his review to me first.

The Hypothesis

I hypothesize that author preparation in code review sabotages reviewers abilities to objectively carve their own unique cognitive paths through the code.  They see things from the author’s point of view, and this dulls their critical eye.  Because of this, I believe fewer defects are detected.

I will take this hypothesis one step further.

I suspect any review, by the author or otherwise, will taint future reviews.  If someone has already reviewed some code, I suspect this review will impact and possibly limit the ability of other reviewers to look at the code objectively.  Like author preparation, I suspect this prevents reviewers from getting their own unique, valuable first impressions of the code.  And I suspect that this causes some defects to go undetected.

Testing This Hypothesis

It’s a simple idea really.  Take a chunk of code, and get some number of developers to review it.  Take this same code, add some author preparation comments, and get more developers to review it.  Do all of the normal balancing, etc.

The question:  do the number of detected defects drop?  If so, this looks like evidence that author preparation sabotages review ability.

Take the experiment one step further.  Take some code, have someone else review it, and then have participants review this code, having seen the first review.  What happens to the number and type of defects that they find?  What happens if they don’t see that initial review?  What yields high defect detection?

Sounds doable.  Sounds interesting.  Sounds like something that would answer a few questions.

Implications and Ideas

So what if one or both of my hypotheses are true?  What does this mean for peer code review?

Well, if author preparation alone sabotages review ability, then the answer is simple:  don’t let the authors prepare the review.  The code goes up, and they stay silent.

But what if both are true?

An idea:  how about I tweak MarkUs’s ReviewBoard so that reviewers cannot see what other reviewers have said until they’ve given one review?  What would happen to the defect detection numbers?  Would reviewers react negatively to this?  Would there be lots of repetition in the comments?  Sounds like something worth looking into.

I’d love to hear some thoughts on this.  Anyone?

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Pre-Commit Code Review in MarkUs Development

So, for my Master’s thesis, I’ve pretty much set my heart on code review as my research area.  Here’s why:  it works.  It makes your code better.  It helps you find bugs.  And I’m not just quoting something overheard in a pub – there’s evidence to back these claims up.

And then there’s my own experience to boot – the MarkUs team has been using ReviewBoard as our pre-commit code review tool since last summer, and I wouldn’t ever go back.  If I ever have to work in a shop that doesn’t perform code reviews, I’ll campaign my butt off.

Having said all that, pre-commit reviews certainly aren’t for everyone.  Some downsides of pre-commit over post-commit:

  • It goes against “check in early, check in often
  • “The major downside of pre-checkin code review is that it puts a major bottle neck on getting changes into the system for other developers to integrate with early enough.” (from this link)
  • For some applications, testing takes hours on end.  Why wait?  Might as well toss it into the repo, let the Continuous Integration build it, and just see what happens.

There are probably more.

My response:  at least for MarkUs, pre-commit code reviews are working just fine, thank you very much.  At least we’re reviewing it – and any review is better than no review.  But to continue my response, here are a couple of advantages of pre-commit code review for the MarkUs development team:

  1. Since most students working on MarkUs are doing it for half-credits, this means there’s a lot of turnover every semester.  ReviewBoard lowers the chance of our new hotshot developers  accidentally slipping something ridiculous into the repository and having to do that neat Subversion trick of pulling it out again.  This is the obvious one.
  2. It helps all developers keep track of what everyone else is doing.  This is true for post-commit reviews too, but it’s certainly worth the mention.  It sure beats reading SVN log messages…
  3. It’s a great arena for new developers to ask questions.  Our new developers this semester have been very active on our ReviewBoard, asking plenty of questions about things that are showing up in the diffs under review.  Sometimes, “theoretical” code is posted to demonstrate how something would be done.  Post-commit does not support this nicely.
  4. It’s an excellent way of showing how you’re coming along with a task, without the embarrassment of breaking the build.  MarkUs developers sometimes post up “sneak previews” just to give everybody a taste of how their particular task is coming.  This “sneak preview” gives the opportunity for other developers to critique the direction that the submitter is going in, and offer pointers in case they seem to be heading off in a hazardous direction.

Yep, there’s just something so satisfying about seeing all of those little green “ship-it’s”, and then firing off your code into the repository… it’s positive reinforcement for code reviews.  And it’s strangely addictive to me.

Another Idea to Augment This Process

A little while ago, I wrote about what I consider to be one of the Achilles’ Heels of Peer Code Review.  Here’s another one: at least for ReviewBoard, during a review all you’re looking at is the code.  That’s all fine and dandy if you want to look at the logic of the code…but what if you want to try it?  Does trying it out help find more bugs than just looking at it?

Well, at least for MarkUs, it’s helped.  I’ve recently started checking out a fresh copy of MarkUs every time a review request is put up, and splat a copy of the diff under review on top.  I run the test suites, and if they pass, I drive it around.  I try out the new features that the diff supposedly adds, or try to recreate the bug that the diff supposedly fixes.

And I’ve caught a few bugs this way.  This is because ReviewBoard is good at showing me what is in the code, but is bad at telling me what is not there.  And that’s perfectly understandable – it’s not psychic.

So here’s an idea – how about writing a little script that checks ReviewBoard for new review requests.  When it finds one, it checks out a brand new copy of MarkUs, splats down the diff under review over top, runs the tests, and then posts back as a ReviewBoard reviewer how many tests passed, how many failed, etc. If we wanted to get fancy, the script could even do some commenting on the code – maybe using Roodi, Flog, Flay, or some of those other sadistically named Ruby tools to say things about the diff.  The script would be another reviewer.

And then the kicker – the script posts a link in its review where developers can try out a running instance of MarkUs with the applied diff.

Want a fancy name to kick around the office?  Call it pre-commit continuous integration. I just checked – it’s not a common term, but I’m not the first to use it.  Again, so much for being cutting edge.

Would this be useful?  It’s possible that the Roodi/Flog/Flay stuff would bring too much noise to the review process – that’s something to toy with later.  But what about the link to the running instance?  Will that little feature help catch more bugs in MarkUs?  How about for Basie?

I’m curious to find out.

Unfortunately, ReviewBoard doesn’t let me download diffs through its API just yet…if schoolwork lets up for a few days, I’ll look into changing that.

I’d love to hear your thoughts.

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Augmenting Code Review Tools: Screen Age and Retina Burn…

Two more ideas to augment the code review process:

Screen Age

Imagine you’re reviewing a piece of code.  There’s something like…500 lines to look at.  So you’re scrolling through the diff, checking things here, checking things there…

And in the background, the review software is recording which sections of the code you’re looking at.

Hm.

I wonder if it’d be a useful metric to know what portions of the code were being looked at the most during a review?  I believe it’s possible (at least within Firefox) to determine the scroll position of a window.  I believe it’s also possible to determine the dimensions of the entire diff page, and the offset coordinates of elements on that page.

So shouldn’t it be possible to determine which elements were on the screen, and for how long?

Imagine seeing a “heat map” over the diff, showing where the reviewer spent most of their time looking.

Jason Cohen wrote that code reviews should take at least 5 minutes, and at most 60-90 minutes.  I wonder if collecting this information would help determine whether or not a review was performed carefully enough.

Now, granted, there are plenty of ways to add noise to the data.  If I’m doing a review, and stand up to go get a sandwich, and then my neighbour visits, etc…my computer sits there, gazing at those elements, and the data is more or less worthless…

Which brings me to:

Retina Burn

Eye tracking is not a new technology.  One of my roommates works at a lab where they do experiments with eye tracking tools.  From what he tells me, the eye tracking gear in the lab is pretty expensive and heavy-weight.

But check this out:

and this:

and this:

So it looks like a webcam and some clever software can do the eye tracking trick too.  This stuff is probably far less accurate than what my roommate uses – but it’s lighter, and cheaper, and therefore more likely to find its way into homes.  So it looks like the day is coming where I’ll eventually be able to use my eyes to control my mouse cursor.

But, more interestingly, this more or less solves the problem with my Screen Age idea:  this technology can tell when you’re looking at the screen.  And it can give a pretty good guess about what area of the screen you’re looking at.

I wonder if collecting this information from code reviewers would be useful – what exact parts of the code have they looked at?  And for how long?  What have they missed?  What did they gloss over?

UPDATE: Karen Reid has also brought to my attention the possibility of using this technology to see how TAs grade assignments by tracking what they’re looking at.  Hm…

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Exploring Peer Review in the Computer Science Classroom: Part 2 (Exciting Conclusion)

Now, where was I?

Oh yeah, I was reviewing this paper, and getting right to the good part – the experiment method, data, and results.

I hate to disappoint you, but this section starts as a bit of a downer:

…Unfortunately, the data collected was spotty, to say the least, and was not linked together well enough to support a reasonable, detailed analysis to meet our goals.

Yikes.  Oh well, let’s see what happened…

One issue we discovered was that our design was too broad to give definitive results.  We did, however, have enough data to allow us to narrow down the focus for a second study.  From the analysis of one class, we were able to identify two interesting areas for further research.  The type of review appears [sic] have a significant effect on the length and focus of the review.  We also found evidence that students reviewed some of the concepts differently than they did others.  Both of these findings should be explored in the future work.

Good.  At least there’s some groundwork for somebody to do a future study.

Reading on, I’m impressed with the scope with which the writers performed their experiment.  For example, instead of just experimenting on a single classroom, these people used experiments across 8 classrooms, and each classroom had a number of participants ranging from 10 to 60.  Ambitious.  Nice.

While their experiment may have been too broad to get the results they were looking for, it certainly has more authority than the studies that just used a single, small class.

However, maybe I spoke too soon:

The data collected for this study did not occur as smoothly as we would have wished. … As a result, we were able to collect a large amount of data but it is not as complete as we would have liked.”

Hm.  Doesn’t sound that great.

Apparently, data was supposed to be collected from surveys, review rubrics, and questionnaires, but it looks like the questionnaire data kind of fell through:

The number of responses to the questionnaires was low.  Three classes had no post-questionnaire responses at all.  Of those classes that did have responses for the second questionnaire, the number was too small to lend any confidence to a statistical analysis…

Review rubric data was a little more interesting – 996 completed rubrics were collected from 299 reviewers from the 8 classes over the course of the study.  Nice.  But, again, it wasn’t all flowers and hugs:

While the amount of data was large, it is also incomplete.  Of those classes which were intended to have both training and a peer reviews [sic], three of them were not able to complete the second review assignment and, so, have nothing to be compared to.  Two of the other classes have only a moderate number of participants (15-20) which is not as high as we would have liked for our statistical analysis.  One class provided no viable information at all…

Things just seem to get worse and worse for these guys.

And, not to kick them while they’re down, but their writing seems to get worse and worse too.  I’m noticing more typos and tense errors as I go along.  Maybe the stress was getting to them…

So, what did they find?  Drum roll, please…

Final Results

Surprise!  It’s inconclusive!

It sounds like they found more questions than answers…

Is it type or order (or both) that is causing the effects the [sic] training and peer review?

It took me a little while to figure out what they were asking here.  Apparently, before engaging in peer review exercises, students would critique material that was provided by the instructor.  It seems that the training review step, on average, generated more verbose comments (though, not necessarily relevant comments) than the peer review step.  But the peer review step tended to produce more relevant comments.  The experimenters have a couple of theories on why that is:

  1. Social pressure could cause students to be less verbose on their critiques on one another.
  2. Increased learning after the training exercise could cause the students to be more succinct and precise in their reviews
  3. Students were more engaged in the training exercise, and felt more inclined to be more verbose (even though they were less precise)

Unfortunately, the experimenters note, a lot rests on the motivation and attitude of the students, which wasn’t really considered or measured during the design of the experiment.  So, to break it down simple, the type of review (training vs peer) and the order (training first, then peer review), caused some numbers to change in their tables…but they don’t really know why.

They had questions on other things too…

Why are there differences in how concepts are reviewed?

  • Are there differences in conceptual difficulty?
  • Do the reviews improve student learning of these concepts?

The three CS topics that were focused on during these courses were the OOP concepts of Abstraction, Decomposition, and Encapsulation.  The experimenters also theorized that successful reviews go through the following steps:

  1. Analysis
  2. Evaluation
  3. Explanation
  4. Revision

(Unspecified) variations in how the students used these steps, and how verbose they were at each step, caught the experimenters’ attention.  They wonder if this has something to do with the conceptual difficulty of each topic, or if the reviews were effecting their understanding over time.

More questions they brought up…

Is reviewing an engaging and interesting task in computer science?

Very good question.  The experimenters noted that they had no measure of student’s interest, feeling, and engagement in the reviewing process.  They note that it is important to look at these attitudes over time for improvements or problems.

Are there significant learning benefits to reviewing in the early computer science curriculum as compared to other, common homework/lab exercises?

I’ll let them explain this one:

While we have identified a number of potential benefits from reviewing, we have not shown that it is better than or as good as what we currently do.  We require some sort of baseline to compare our efforts to.  We need a control group in our experiments in order to judge effectiveness.

And then the paper pretty much ends.

Where To Go From Here

The authors do a good job of lining up some interesting questions towards the end.  I guess this is how you salvage an experiment that didn’t go as planned – find the deeper questions, and see if somebody else can do a better job.

Or maybe, if you give the authors enough time, they’ll try to do the better job themselves. I think I’ve found the next paper to review.

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Exploring Peer Review in the Computer Science Classroom: Part 1

Exploring Peer Review in the Computer Science Classroom

by Scott Turner and Manuel A. Pérez Quiñones

I’m new at reading papers, so I’ve gotten used to 5 or 10 page-ers.  This looks like the big one, though – 69 pages.

I assume they have something significant to say.  The title sure sounds interesting, especially considering what I’m looking for.

Anyhow, it’s a big paper, and there’s a lot to go through.  Let’s get started.

Right off the bat, I can see that they’re interested in the same problem that I am:

Peer review, while it has many known benefits (Zeller 2000; Papalaskari 2003; Wolfe 2004; Hamer, Ma et al. 2005; Trytten 2005), and is used extensively in other fields (Falchikov and Goldfinch 2000; Topping, Smith et al. 2000; Liu and Hansen 2002; Dossin 2003; Carlson and Berry 2005) and in industry (Anderson and Shneiderman 1977; Anewalt 2005; Hundhausen, Agrawal et al. 2009), is not as widely used in the computer science curriculum.  This may be due, in part, to a lack of information about what, who and when to review in order to achieve specific goals in computer science.

This next part got my attention:

That is not to say that the literature is silent on these issues.  The studies make these choices but there are few reasons given for the decisions and even fewer comparisons performed to show relative value of those options.

Holy smokes.  A pretty bold critique of those previous papers (at least one of which, I’ve already reviewed).  It sounds like Scott and Manuel were as disappointed in some of the peer code review literature as I was.  If I was part of an audience that was being read this paper aloud, I would “wooo!” at this point.

What is needed is a clearer understanding of the requirements that the discipline imposes on the peer review process so that it may be effectively used.

Cool – I’m looking forward to seeing what they dug up.

Reading onwards through the introduction, I’m seeing the same basic arguments for peer code review that I’ve seen elsewhere.  I’ll summarize:

  • PCR (peer code review)  involves active use of higher levels of Bloom’s Taxonomy:  synthesis, analysis and evaluation, both for reviewers and review-ees
  • PCR prepares students for industry, since code review is (or should be) a common part of professional software development

Soon after, a good point is brought up – PCR is potentially a beneficial learning activity, but it all depends on the goals of a particular assignment.  A particular review structure may be better for improving code quality, and another might be better for increasing student motivation.  These considerations need to be taken into account when choosing a PCR structure.

By PCR structure, I think the writers mean:

  • What is being reviewed – source code vs design diagrams, for example
  • Who is being reviewed – students could review one another, or they could all review a piece of code provided by the instructor
  • When the review occurs – what level of students should take part in PCR?  Is there a minimum grade level that must be achieved before PCR is effective?  And when, during a project, should PCR happen?  Early in the design process, or after-the-fact – like a “code autopsy”?

These are good questions.  No wonder this paper is so long – I think their experiment is going to try to answer them all.

And just when things are starting to get good…they go into a literature review.  Yech.  I know it’s important to lay the groundwork, but I think I just felt my eyes turn to oatmeal.

The literature starts by briefly listing off those sources again – past papers who have tried to deal with this topic.  They categorize them based on what the papers try to deliver, and then they give them a light slam for not having a scientific basis on which to form the structures of their PCR structures.  I heartily agree.

The first part of the literature review discusses the benefits of peer review in other fields.  Papers as far back as the 1950′s are cited.  I think it goes without saying that having other people critique your work can be a great way of receiving constructive feedback (ask any playwrite, for example).  I guess these fellas feel they have to be pretty rigorous though, and really ground their argument in some solid past work.  Power to them.

An interesting notion is brought up – peer reviews over an extended length of time within the same groups helps cultivate “interaction between…peers and for the building of knowledge”.  One-time reviews, however, “[lends] itself more to a cognitive approach…more attention can be paid to the changes in the students’ thought processes”.  Hm.

This fellow named Topping seems to be quite popular with these guys.  Apparently, he came up with something called “Topping’s Peer Review Topology”, and I get the feeling that he is one of their primary sources in figuring out different ways of constructing PCR structures.

Oh, and an important morsel just got snuck in:

We are interested in how the student is affected by the acts of reviewing and being reviewed rather than by the social interaction occurring during the process.

So that sense of community that that other paper was talking about – not being looked at here.

The paper then goes on to chisel down some of the jargon from Topping’s Topology, and make it fit the field of Computer Science.  By doing this, the writers simpy reiterate the variables they’re going to be playing with:  what, who, and when.

The paper then dives into a two page summary of some peer review papers, and the various results that they found.  They note a few instances where peer review seemed to improve student performance, and other cases where peer review resulted in semi-disaster.  There are just as many theories as there are conflicting accounts.  From reading this stuff, it seems that peer review is a vast and complicated topic, and nobody seems to really have a firm grasp on it just yet.

Likewise, rubric creation seems to be a bit of a contentious topic:

While there seems to be a general consensus that rubrics are important and that they improve the peer review activity, there is not as much agreement on how they should be implemented.

However, it is clear that rubrics are useful in peer review for novice reviewers:

Rubrics can supply the guidance students need to learn how to evaluate an assignment.  It provides the needed scaffolding until the students are comfortable witht he process and the domain to make correct judgements.

Makes sense to me.

The paper then asks an important question: what makes a “successful” review in the education context?  Greater understanding?  Learning new concepts?  Improved grades?  Better designs?  Fewer code defects?

The answer:  it really depends on the instructor, and what the course wants from the PCR process.  For example, what is more important – having the reviewer learn to review?  Or having the review-ee receive good feedback?  Or both?  PCR is complex, and has lots of things to consider…

The next section highlights how technology is used to support peer review.  One particularly interesting example, is of a Moodle module that allows for peer reviews on assignments.  Apparently, the authors are fans.  I’ve never used Moodle before, and haven’t yet found the module that they’re talking about, but it sounds worth investigation.

The very next section details their experiment – their method, their data, and their results.  However, this post is getting a bit long, so I’m going to stop here, and continue on in a second post.

Stay tuned for the exciting conclusion!

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Integrating Pedagogical Code Reviews into a CS 1 Course: An Empirical Study

Integrating Pedagogical Code Reviews into a CS 1 Course:
An Empirical Study

by Christopher Hundhausen, Anukrati Agrawal, Dana Fairbrother, and Michael Trevisan

Here’s another paper talking about using code review in a first year programming course.  Let’s give it a peek.

The idea of this paper is to introduce a type of “studio-based” learning environment for programmers.  The term originates from architecture, where architecture students bring various designs into class, and then the classroom as a unit critiques and evaluates the design.  In the studio-based learning model, the instructor guides the critiques.  This way, not only does the critiqued student get valuable feedback, but the critics also learn about what to critique.  Remember when I talked about learning how to read code? Studio-based learning seems to be one solution to that problem.

Studio-based learning could also help foster community among the students.  In a field where isolated cubicles are still quite normal (I’m sitting in one right now!), a sense of community could be a welcome relief.

The paper also notes the following:

…the peer review process can (a) prepare students to deal with criticism [1], teach students to provide constructive criticism to others [1], provide students with experience with coming to a consensus opinion in cases where opinions differ [1], and build teamwork skills [8] . All of these are “soft” or “people” skills that are likely to be important in their future careers.

I whole-heartedly agree.

The paper then goes on to give a quick survey of how peer review (not just for code, but peer review in general) is currently used in education:

  • pair programming (which is what I experienced at UofT)
  • “in-class conference” model
  • peer feedback meetings (mostly for project documentation)
  • web-based peer grading solutions (RRAS, and Peer Grader)
  • peer code review

Maybe I’m just getting tired of reading these papers, but I found this section particularly difficult to get through.  I had to read it 3 or 4 times just to understand what was going on.

Finally, they get on with it, and talk about their approach to peer code review – a student oriented version of a formal code review.  Yikes – if by formal code review, they mean a Fagan Inspection, then these poor students are in for some long meetings…

Here is their 5 step outline of their approach:

  1. Plan the inspection of a specific piece of code.
  2. Hold a kick-off meeting with an inspection team to distribute the code to be inspected, train the team on the process, and set inspection goals.
  3. Have members of the inspection team inspect the code for defects on their own time.
  4. Hold an inspection meeting to log issues found by individual members’ inspections, and to find additional issues.
  5. Edit the code to address the issues uncovered in the inspection, and verify that the issues have been resolved.

Yep, that sounds a lot like a Fagan Inspection.  As I’ve already found out, there are lighter, faster, and just-as-effective approaches to peer code review…

After using their approach, their study noticed:

  1. A positive trend in the quality of the students code, and a negative trend in the number of defects found per review
  2. Discussion transitioned from syntax and style to more high-level concepts, such as architecture and design of the system.  Thus, meaningful discussion was generated using their technique.  The study notes, however, that “…we
    cannot provide any objective evidence that students were able to provide helpful critiques of each other’s code within the code reviews themselves.”
  3. There is anecdotal evidence that suggests that this work helped to create more of a community feel among the students in the class

Sounds like a lot of anecdotal evidence.

I don’t know, reading the results of this paper, I was disappointed.  The evidence/data they collected feels light and insubstantial.  I certainly support what the study was trying to do, and maybe I’ve read too many peer review papers, but I don’t find it surprising anymore to hear that peer code review improves students code.  It’s good to have evidence for that, but I was hoping for something more.

The paper closes with the writers almost agreeing with me:

There are several limitations to our results that suggest the need for more rigorous follow-up studies with both larger student samples and additional data collection methods.

I knew it wasn’t just me!

Anyhow, the paper finishes with the writers outlining how they’d do future studies.

And that’s that.

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Smart Bear, Cisco, and the Largest Study on Code Review Ever

In 2006, Smart Bear software teamed up with the MeetingPlace development group at Cisco Systems, and over 10 months, produced the “largest-ever case study of its kind” on a “light-weight code review process”.

The results of the study can be found in the free book “Best Kept Secrets of Peer Code Review”.

They can also be found in one of the sample chapters that they’ve put on the site.  You can read the study right here, if you’re interested.

Here are my thoughts on the chapter…

First of all, my guard is up a bit. This all seems a bit like a sales pitch, since the software that Cisco ends up using is Smart Bear’s own Code Collaborator. I’m reading the first paragraph, and already I know how it ends – “everybody is happy, the software is improved dramatically, so you should buy Code Collaborator”. Something like that. I’ll be happy when I see some solid data, some numbers, some graphs…

Ok, I’m in at page 54 – they’re talking about how data was collected, and how they pared it down to get the most meaningful results.  This is good.  This sounds like science, and not a sales pitch.  Nice.

The next thing the study talks about is the rate that lines of code (LOC) are analyzed at – the LOC inspection rate.  The data they’ve collected shows no discernible 1-1 correlation between the LOC inspection rate, and the amount of code to inspect.  There were rare exceptions where a reviewer would seem to have such a correlation, but these reviewers tended to be novices who had not participated in many reviews before.  Analyzing the LOC inspection rates by code authors (those who are having their code reviewed) also failed to show any correlations.  In fact, there were several cases where separate reviewers took widely varied amounts of time on the same chunk of code under review.

So this leaves us with no clear answer on what factors play a part in LOC inspection rate.

The study then begins to discuss the effectiveness of the reviews, and whether or not slow reviews reveal more “defects” (where a defect is defined as any change to the code that wouldn’t have happened without the review). Because defect data from the Code Collaborator database was not considered wholly reliable (see pages 62 and 63 if you want to know why), 300 reviews were randomly plucked from the original 2500, and the discussions in each one were analyzed to gather the defect statistics.

The study then introduces the concept of “defect density”, which is a ratio of the number of defects detected per 1000 lines of code (referred to henceforth as kLOC).

I’ll skip right to some results:

Our reviews had an average 32 defects per 1000 lines of code.  61% of the reviews uncovered no defects; of the others the defect density ranged evenly between 10 and 130 defects per kLOC.

I’m surprised that 61% of the reviews found no defects.  That’s remarkably high, in my opinion.  True, it’s only a sample of 300 reviews, but still, my instincts were expecting a significantly lower number.

An even more interesting result, is that defects found (and therefore, review effectiveness) dropped off for large amounts of code to review.  The study notes that:

Anything below 200 lines produces a relatively high rate of defects, often several times the average.

So there seems to be a sweet spot.  I wonder if this is a factor in what was causing the surprising high number of defect-less reviews in that sample of 300.  Perhaps many of those reviews were for large sections of code.  Or perhaps they’re for reviews that involve only a single line of code.  The study doesn’t go into this.

What the study does go into, is a general guideline for limiting the time that code reviews take.  Their study noted a stark dropoff in review effectiveness after about an hour.  Totally understandable – I think an hour reviewing someone else’s code would probably be my limit before I started getting distracted.

The study then goes on to suggest that the “slower is better” approach to reviewing code is the right idea:

Reviewers slower than 400 lines per hour were above average in their ability to uncover defects. But when faster than 450 lines/hour the defect density is below average in 87% of the cases.

So already there are some guidelines: try to review something around 200 LOC, take your time, but don’t go over an hour.  This is useful information.

The study then goes into a test of a slight modification of how reviews are performed: before submitting code for review, the author should annotate the code, describing how the changes are structured, why they were coded the way they were coded, etc.  This has a dual-benefit:  it gives reviewers some clues at how to look at the code (while, hopefully, maintaining the distance they need to do a good job), and it also has the added benefit of getting the author to go over their code again to weed out obvious defects.

So, some reviews were carried out in this fashion.  Here’s what they found:

First, for all reviews with at least one author preparation comment, defects density is never over 30; in fact the most common case is for there to be no defects at all! Second, reviews without author preparation comments are all over the map [in terms of defect density] whereas author-prepared reviews do not share that variability.

The study gives two possible conclusions for these results:

  1. Authors gave their code such a thorough look while annotating them, that most defects were eliminated right off the bat.  I’m…skeptical of this conclusion.
  2. Since authors were explaining, or defending their changes, this sabotaged the reviewers ability to do their job effectively.

I find myself believing the second conclusion more, simply from experience:  if somebody is guiding me through things, suddenly I’m in the passenger seat, and I’m less inclined to disagree with a change if their explanation or defense sounds solid.

However, Smart Bear disagrees:

A survey of the reviews in question show the author is being conscientious,  careful, and helpful, and not misleading the reviewer. Often the reviewer will respond or ask a question or open a conversation on
another line of code, demonstrating that he was not dulled by the author’s annotations.

…we believe that requiring preparation will cause anyone to be more careful, rethink their logic, and write better code overall.

I’d like to see their data on this.  In particular, I’d like to see how often reviewers detected defects in lines of code that the author had annotated.  Unfortunately, this data is not provided in the study.

In the last few pages, the study notes that while review size has a detrimental impact on defect density (the number of defects reviewers found per kLOC), there seemed to be a fixed rate on the number of defects found per hour.  While this seems at odds with the original discovery that smaller reviews are more effective, they note:

Although the smaller reviews afforded a few especially high rates, 94% of all reviews had a defect rate under 20 defects per hour regardless of review size.

…the take-home point from Figure 22 is that defect rate is constant across all the reviews regardless of external factors.

So, assume that a reviewer has a steady defect detection rate, but that this rate drops off after about an hour.  Given a small section of code, of course the number of defects detected will be high.  And given a large chunk of code, of course the defects will be more spread out.

It’s the steady defect detection rate that bothers me – you would imagine that the detection rate would depend on the quality of the code and also on the experience of the reviewer.  But I guess, according to this study,  it doesn’t.

And so, the study goes into its conclusions.  I can’t really do much better summarizing the first conclusions for you than they did, so I’ll just regurgitate:

  • LOC under review should be under 200, not to exceed 400. Anything larger overwhelms reviewers and defects are not uncovered.
  • Inspection rates less than 300 LOC/hour result in best defect detection. Rates under 500 are still good; expect to miss significant percentage of defects if faster than that.
  • Authors who prepare the review with annotations and
  • explanations have far fewer defects than those that do not.  We presume the cause to be that authors are forced to self-review the code.
  • Total review time should be less than 60 minutes, not ex- ceed 90. Defect detection rates plummet after that time.
  • Expect defect rates around 15 per hour. Can be higher only with less than 175 LOC under review.
  • Left to their own devices, reviewers’ inspection rate will vary widely, even with similar authors, reviewers, files, and size of the review.

Given these factors, the single best piece of advice we can give is to review between 100 and 300 lines of code at a time and spend 30-60 minutes to review it.  Smaller changes can take less time, but always spend at least 5 minutes, even on a single line of code.

The study then goes into the differences in effectiveness between heavy-duty Fagan-esque code reviews, and the lightweight style of code review that took place at Cisco.  While some of their results from their study exactly match results from studies on heavyweight code reviews (time to spend on a review, when effectiveness drops off), there were some stark differences too.

For example, in the lightweight study, defect detection rate using Smart Bear was 7 times faster than the average rate found across four studies of traditional code review methods.  Sounds like we’re getting into that sales-pitch part…

The study then admits that there was no experiment control – reviews using heavyweight techniques weren’t carried out in parallel with the Code Collaborator study, so comparisons of their effectiveness on the MeetingPlace software have little-to-no data to work with.

In the end, their conclusion is that lightweight code review is just as effective as the traditional methods, while being remarkably faster to boot.  I’d like to see more evidence to back up the comparison on effectiveness, but faster seems more than plausable (Fagan inspections involve very lengthy meetings, so I’ve read).

Smart Bear agrees with my last point on effectiveness comparison, and notes that future study should be conducted where the same set of code is analyzed using both heavy and lightweight methods.

They finish it off with an invitation to software development shops to contact Smart Bear if they’d like to be involved in such a study.

So that’s the gist of it.

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Do Peer Code Reviews Seem Incompatible With The Traditional Classroom?

I recently wrote a post asking the question “why aren’t code reviews part of every undergraduate computer science curriculum?”, Gregg Sporar responded by saying

I don’t know of many professors who are really “into” code review.

This is so strange.

You would think that a process that provably helps reduce code defects earlier in development would be right up there in intro programming courses, along with “use a debugger instead of sprinkling print statements everywhere”.

So, what gives?

Well, one thought is that perhaps these courses are structured so that peer code review would completely undermine the ability to evaluate students correctly. I’ve been in plenty of classes where I’ve been instructed never to show my code to anyone else. We can vaguely discuss issues on the course bulletin board, but absolutely no code can be discussed directly. For these assignments, team work, plagiarism, and cooperative learning is a big no-no.

At first glance, it’s perfectly understandable:  it seems like the only way to fairly evaluate the abilities of each individual student. But still, it seems like that particular teaching model is really missing out on a huge opportunity to give their students valuable feedback.

I have to make some corrections, though. I haven’t been completely honest. I’ve made it seem like I’ve never had any code review done in my courses at UofT, and that’s not entirely true. Quick examples: in CSC180, I did pair-programming with another student – and pair-programming is certainly a type of peer code review. In CSC301, my team would rigorously review the diffs of each other’s repository commits, looking for flaws, and emailing back and forth defect reports. We weren’t explicitly instructed to do this, but it certainly seemed like a good idea at the time for the success of the project.

But it’s nothing like this.  Look at it this assignment from Carnegie Mellon.  What a great idea for an assignment!  How come this type of assignment seems so rare?

Back when I was an Electrical and Computer Engineering undergrad, one of my professors once told me that “great programmers write great code because they read great code”.  I think this is something that was missing in my formal education: how to read, review, analyze, and critique code. And above all, what beautiful, elegant code looks like!

In my academic Drama classes,  we poured over tons of famous, landmark plays.  And of course we tore them apart, boiling them down, analyzing them, critiquing and debating, arguing our pants off…  I got good at reading them.  My critical evaluation skills in this area are pretty sharp.  I can tell when I’m reading something really well done.  And, because of this, given some practice, I could probably write something half-decent if I put my mind to it.

So I think that’s something I’m missing from my computer science education.  Perhaps there’s a good reason for it’s absence – but if there is, I don’t know it.  Instructor moderated peer code reviews, or (even better!) code reviews of industry software…that sounds juicy.  That sounds useful.  That sounds like valuable feedback and instruction.

It’s too bad it never happened.

Anyhow, I haven’t answered my question yet.  I still need to finish my review of Smart Bear’s Cisco study.  I’ve also found a case study where code peer reviews were used as part of an introductory computer programming course – I’m interested to see what they found out.

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Taking a peek at Jason Cohen, Smart Bear, and Code Collaborator

Check this out.

Hang on, hang on, let me back up.

Jason Cohen.  Is that name familiar?  If it isn’t, this is the guy who founded Smart Bear Software.  Smart Bear Software has a piece of software called Code Collaborator, which is a “web-based tool that simplifies and expedites peer code reviews.”  Here’s the sales pitch.

The reason I’m posting all of this is because of what I’m looking for – papers concerning code review, and the relationship (or lack thereof) between code review techniques and computer science education.

Which all traces back to that first link I posted – a series of whitepapers and articles on Code Collaborator, and code reviews in general.  This is good stuff.  Sure, it’s not really oriented around computer science education, but these people seem to know what they’re talking about.

There’s even a free book, which details their massive code review study, which is, apparently, the largest-ever case study of its kind.

I’ve ordered the free book, just for kicks.  In the mean time, I’m going to glance over their Cisco study.

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“Code reviews” by Arjen Markus (2009)

Code Reviews

by Arjen Markus
Deltares, The Netherlands
ACM Fortran Forum, August 2009, 28, 2

This is one of the first papers I found.  Consider it my “warm up” paper.

According to the header, Arjen Markus works for “Deltares”, and after a quick Google-hunt, I found out that Deltares is a “new independent Dutch institute for national and international delta issues”.

Upon closer inspection, it seems that Markus’ paper is concerned with what reviewers should be looking for during code reviews:

“What should you be looking for in the code?  It is not enough to check that the code adheres to the programming standard of the project it belongs to.  Such a standard may not exist, be incomplete or be focussed on layout, not on questionable constructs that are a liability.  With this article I would like to fill in this practical gap, at least partly.” (Page 4)

This isn’t exactly what I set out to look for, but I thought I’d give it a once-over anyways.

Markus’ paper is not what I would call a rigorous scientific publication.  There is no empirical data, no hypothesis, none of that good ol’ scientific method stuff.  Instead, it’s more akin to a “do” and “do not” set of advice and examples that one would find in a software engineering textbook.

A FORTRAN software engineering textbook, to be more precise.  Markus’ examples are all in FORTRAN.

Broken down simply, Markus has four principles, or bits of advice:

“The importance of being explicit”

Essentially, this means to be clear with what you’re doing in the code.  It’s common sense stuff:  don’t be overly clever, be readable, don’t use magic numbers or strings, document your code, group related routines into the same modules, use information hiding in your modules when appropriate, clear and precise error messages, etc.

“Don’t go your own way”

Markus advises developers to stick to an agreed coding standard / style guide.  Don’t reinvent the wheel – instead, use typical solutions to problems that arise.  “Don’t go against the grain” (Page 7).

“Be careful out there”

Markus advises developers to watch out for documented language quirks, common language pitfalls, etc.  This is followed by numerous examples in FORTRAN.

“Curiouser and curiouser”

Markus asks to keep an eye out for “a lack of attention to design, to readability and other aspects that are important for the program in the long run” (Page 11).    He also repeats a few things from “the importance of being explicit” – mainly, to make sure that the code is organized in a way that makes sense to the developers.

I don’t know.  I don’t think I’m the target audience here.  In hindsight, I found the information in this paper to be very general, and rather self-evident.  The only thing I seemed to learn was a bit about FORTRAN quirks.

I think I need to be less laissez faire in my paper selections.  This one didn’t help me find what I was looking for, and I should have seen that from the abstract.  Bah.

EDIT:  Why did I waste my time searching ACM when more interesting information was waiting right under my nose?  I think I have an idea what to review next.

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