Category Archives: Computer Science

Firefox Performance Update #9

Hello, Internet! Here we are with yet another Firefox Performance Update for your consumption. Hold onto your hats – we’re going in!

But first a word from our sponsor: ScriptPreloader!

A lot of the Firefox front-end is written using JavaScript. With the possible exception of system add-ons that update outside of the normal release cycle, these scripts tend to be the same until you update.

About a year ago, Mozilla developer Kris Maglione had an idea: let’s try to optimize browser start time by noticing which scripts are being loaded during start-up, and then converting those scripts into a binary representation1 that we can cache on disk. That way, next time we start up, we can just grab the cached binaries off of the disk, skip the parsing step and start executing the JavaScript right away.

Long-time Mozillians might know that we already do some aggressive caching to improve start time for things like XUL, XBL, manifests and other things that are read at start-up. I think we actually were already caching JavaScript files too – but I don’t think we were storing them pre-parsed. And the old caching stuff was definitely not caching scripts that were loading in content processes (since content processes didn’t exist when the old caching stuff was designed).

At any rate, my understanding is that the ScriptPreloader pays attention to script loads between main process start and the point where the first browser window fires the “browser-delayed-startup-finished” observer notification (after the window paints and does post-painting script loading). At that point, the ScriptPreloader examines the list of scripts that the parent and content processes have loaded, and2 writes their pre-parsed bytecode representation to disk.

After that cache is written, the next time the main process or content processes start up, the cache is checked for the binary data. If it exists, this means that we can skip the parsing step. The ScriptPreloader goes one step further and starts to “decode”3 that binary format off of the main thread, even before those scripts are requested. Then, when the scripts are finally requested, they’re very much ready to execute right away.

When the ScriptPreloader landed, we saw some really nice wins in our start-up performance!

I’m now working on a series of patches in this bug that will widen the window of time where we note scripts that we can cache. This will hopefully improve the speed of privileged scripts that run up until the idle point of the first browser window.

And now for some Performance Project updates!

Early first blank paint (lead by Florian Quèze)

User Research has hired a contractor to perform a study to validate our hypothesis that the early first blank paint perceived performance optimization will make Firefox seem like it’s starting faster. More data to come out of that soon!

Faster content process start-up time (lead by Felipe Gomes)

The patches that Felipe wrote a few weeks back have landed and have had a positive impact! The proof is in the pudding – let’s look at some graphs:

The cpstartup impact. Those two clusters are test runs “before” and “after” Felipe’s patches landed, respectively.

The above graph shows a nice drop in the cpstartup Talos test. The cpstartup test measures the time it takes to boot up the content process and have it be ready to show you web pages.

This is a screen capture of a Base Content JS improvement in the AreWeSlimYet test. This graph measures the amount of memory that content processes consume via JavaScript not long after starting up.

In the graph above, we can see that the patches also helped reduce the memory that content processes use by default, by making more scripts only load when they’re needed.

It’s always nice to see our work have an impact in our graphs. Great work, Felipe! Keep it up!

LRU cache for tab layers (lead by Doug Thayer)

The patch to introduce the LRU cache landed last week, and was enabled for a few days so we could collect some data on its performance impact.

The good news is that it appears that this has had a significant and positive impact on tab switch times – tab switch times went down, and the number of Nightly instances reporting tab switch spinners went down by about 10%. Great work, Doug!

A number of bugs were filed against the original bug due to some glitchy edge-cases that we don’t handle well just yet.

We also detected a ~8% resident memory regression in our automated testing suites. This was expected (keeping layers around isn’t free!) and gave us a sense of how much memory we might consume were we to enable this by default.

The experiment is concluded for now, and we’re going to disable the cache for a bit while we think about ways to improve the implementation.

ClientStorageTextureSource for macOS (lead by Doug Thayer)

This project should allow us to be more efficient when uploading layers to the compositor on macOS. Doug has solved the crashing issues he was getting in automation(yay!), and is now attempting to figure out some Talos regressions on the MotionMark test suite. Deeper profiling is likely required to untangle what’s happening there.

Swapping DataURLs for Blobs in Activity Stream (lead by Jay Lim)

Jay’s patch to swap out DataURLs for Blobs for Activity Stream images has passed a first round of review from Mardak! He’s now waiting for a second review from k88hudson, and then hopefully this can land and give us a bit of a memory win. Having done some analysis, we expect this buy back quite a bit of memory that was being contained within those long DataURL strings.

Caching Activity Stream JS in the JS Bytecode Cache (lead by Jay Lim)

After examining the JavaScript Bytecode Cache that’s used for Web Content, Jay has determined that it’s really not the right mechanism for caching the Activity Steam scripts.

However, that ScriptPreloader that I was talking about earlier sounds like a much more reasonable candidate. Jay is now doing a deep dive on the ScriptPreloader to see whether or not the Activity Stream scripts are already being cached – and if not, why not.

Tab warming (lead by Mike Conley)

No news is good news here. Tab warming continues to ride and no new bugs have been filed. The work to reduce the number of paints when warming tabs has stalled a bit while I dealt with a rather strange cpstartup Talos regression. Ultimately, I think I can get rid of the second paint when warming by keeping background tabs display port suppressed4, and then only triggering the display port unsuppression after a tab switch. This will happily take advantage of a painting mechanism that Doug Thayer put in as part of the LRU cache experiment.

Firefox’s Most Wanted: Performance Wins (lead by YOU!)

Before we go into the grab-bag list of performance-related fixes – have you seen any patches landing that should positively impact Firefox’s performance? Let me know about it so I can include it in the list, and give appropriate shout-outs to all of the great work going on! That link again!

Grab-bag time

And now, without further ado, a list of performance work that took place in the tree:

(🌟 indicates a volunteer contributor)

Thanks, folks!

  1. XDR, I think? 

  2. My understanding breaks down here a little 

  3. I assume that’s a type of de-serialization 

  4. This is an optimization that we do that shrinks the painted area to just the region that’s visible to the browser. We normally paint a bit outside the viewable area so that it’s ready when a user starts scrolling 

Firefox Performance Update #8

Howdy folks! Another Firefox Performance Update coming at you. Buckle up.

But first a word from our sponsor: Talos!

Talos is a framework that we use to measure various aspects of Firefox performance as part of our continuous integration pipeline.

There are a number of Talos “suites”, where each suite contains some number of tests. These tests, in turn, report some set of numbers that are then stored and graphable via our graph viewer here.

Here’s a full list of the Talos tests, including their purpose, the sorts of measurements they take, and who’s currently a good person to ask about them if you have questions.

A lot of work has been done to reduce the amount of noise in our Talos tests, but they’re still quite sensitive and noisy. This is why it’s often necessary to do 5-10 retriggers of Talos test runs in order to do meaningful comparisons.

Sometimes Talos detects regressions that aren’t actually real regressions1, and that can be a pain. However, for the times where real regressions are caught, Talos usually lets us know much faster than Telemetry or user reports.

Did you know that you can get profiles from Try for Talos runs? This makes it much simpler to diagnose Talos regressions. Also, we now have Talos profiles being generated on our Nightly builds for added convenience!

And now for some Performance Project updates!

Early first blank paint (lead by Florian Quèze)

No new bugs have been filed against the feature yet from our beta population, and we are seeing an unsurprising drop in the time-to-first-paint probe on that channel. User Research is in the process of getting a (very!) quick study launched to verify our assumption that users will perceive the first blank paint as the browser having started more quickly.

Faster content process start-up time (lead by Felipe Gomes)

Felipe has some patches up for review to make our frame scripts as lazy as possible. To support that, he’s added some neat infrastructure using Proxy and Reflect to make it possible to create an object that can be registered as an event handler or observer, and only load the associated script when the events / observer notifications actually fire.

We’re excited to see how this work impacts our memory and content process start-up graphs!

LRU cache for tab layers (lead by Doug Thayer)

The patch to introduce the LRU cache landed and bounced a few times. There appears to be an invalidation bug with the approach that needs to be ironed out first. dthayer has a plan to address this (forcing re-paints when switching to a tab that’s already rendered in the background), and is just waiting for review.

ClientStorageTextureSource for macOS (lead by Doug Thayer)

Doug is working on finishing a project that should allow us to be more efficient when uploading things to the compositor on macOS (by handing memory over to the GPU rather than copying it). He’s currently dealing with strange crashes that he can only reproduce on Try. Somehow, Doug seems to always run into the weird bugs that only appear in automation, and the whole team is crossing our fingers for him on this one.

Swapping DataURLs for Blobs in Activity Stream (lead by Jay Lim)

Our new intern Jay Lim is diving right into performance work, and already has his first patch up. This patch makes it so that Activity Stream no longer uses DataURLs to serialize images down to the content process, and instead uses Blobs and Blob URLs. This should allow the underlying infrastructure to make better use of memory, as well as avoiding the cost of converting images to and from DataURLs.

Caching Activity Stream JS in the JS Bytecode Cache (lead by Jay Lim)

This project is still in the research phase. Jay is trying to determine if it’s possible to stash the parsed Activity Stream JS code in the JS bytecode cache that we normally use for webpages. We’re still evaluating how much this would save us on page load, and we’re also still evaluating the cost of modifying the underlying infrastructure to allow this. Stay tuned for updates.

AwesomeBar improvements (led by Gijs Kruitbosch)

Gijs has started this work by making it much cheaper to display long URLs in the AwesomeBar. This is particularly useful for DataURLs that might happen to be in your browsing history for some reason!

This is a long-pull effort, so expect this work to be spread out over a bunch of bugs.

Tab warming (lead by Mike Conley)

I’ve been focusing on determining why warming tabs seems to result in two consecutive paints. My findings are here, and I suspect that in the warming case, the second paint is avoidable. I suspect that this, coupled with dthayer’s work on ClientStorageTextureSource will greatly improve tab warming’s performance on macOS, and allow us to ship on that OS.

Firefox’s Most Wanted: Performance Wins (lead by YOU!)

Before we go into the grab-bag list of performance-related fixes – have you seen any patches landing that should positively impact Firefox’s performance? Let me know about it so I can include it in the list, and give appropriate shout-outs to all of the great work going on! That link again!

Grab-bag time

And now, without further ado, a list of performance work that took place in the tree:

(🌟 indicates a volunteer contributor)

Thanks, folks!

  1. Sometimes, for example, the test is just measuring the wrong thing. 

Firefox Performance Update #7

G’day folks, just another Firefox Performance Update coming down the pike1 for you, so strap in.

But first a word from our sponsor:!

This performance update is brought to you by The Quantum Dashboards at! The first step to changing something is to measure it over time, and once you have those measurements, it’s usually a good idea to find some kind of visual representation for that measurement so that you can track your progress.

Contrary to the domain name, measures much more than just the health of our graphics layer. The dashboards at show visualizations for a bunch of measurements that we care about – from crash rates, to platform feature state, to raw performance numbers, these dashboards help us make sure that we’re not back-sliding on things that truly matter to us and our users.

And now for some Performance Project updates!

Early first blank paint (lead by Florian Quèze)

Florian sent out an Intent to Ship for this perceived performance optimization for Firefox 61. The beta channel will transition to 61 in a bit over a week, and we’ll use that cycle to ensure that the feature should ship out to release.

Faster content process start-up time (lead by Felipe Gomes)

After some research and examination of how our content processes initialize themselves, the first few bugs have started to get filed to get fixed. This bug, for example, is for introducing infrastructure to make the privileged JavaScript loaded in the content processes more lazy. Another bug was filed to shine some light on the “dark matter” that exists at the start of many content processes in our profiler tools.

Get ContentPrefService init off of the main thread (lead by Doug Thayer)

After much heroic effort, this has landed! If you’re curious about the shutdown leak that was preventing this from landing earlier, here’s the patch that fixed it. Spoiler alert: it was the spellchecker, of all things.

This project is done, and will be removed from the updates from here forward.

Blocklist async-ification (lead by Gijs Kruitbosch)

As of a few days ago, all public blocklist API calls are asynchronous! This was a monumental effort from Gijs, and should result in faster start-up times for some of our users (especially ones with slower magnetic disks).

There are still some very minor internal mechanisms that can still cause the blocklist to be loaded synchronously, but hitting these should be super rare. In the meantime, now that the async-ification is complete, we have an eye towards migrating the back-end to indexedDB.

As the async-ification is wrapped, we’ll be removing this section from the updates from here forward.

LRU cache for tab layers (lead by Doug Thayer)

The patch to introduce the LRU cache have been written and are just waiting until the 62 cycle to begin on Nightly in order to land. No doubt there’ll be some interesting edge-cases to hammer out, but we’re very excited to see how this improves tab switching times for our users!

Tab warming (lead by Mike Conley)

After sending out an Intent to Ship, the prefs to allow Tab warming to ride to release on Windows and Linux were flipped. If all goes well on Beta, Windows and Linux Desktop users should see some nice tab switching performance improvements in Firefox 61!

While investigating the behaviour that’s preventing us from shipping tab warming on macOS, a new bug was filed to try to reduce the number of paints that are occurring during tab switches.

Firefox’s Most Wanted: Performance Wins (lead by YOU!)

Before we go into the grab-bag list of performance-related fixes – have you seen any patches landing that should positively impact Firefox’s performance? Let me know about it so I can include it in the list, and give appropriate shout-outs to all of the great work going on! That link again!

Grab-bag time

And now, without further ado, a list of performance work that took place in the tree:

(🌟 indicates a volunteer contributor)

Thanks, folks!

  1. I used to think it was pipe. It’s pike. 

Firefox Performance Update #6

Hi there folks, just another Firefox Performance update coming at you here.

These updates are going to shift format slightly. I’m going to start by highlighting the status of some of the projects the Firefox Performance Team (the front-end team working to make Firefox snappy AF), and then go into the grab-bag list of improvements that we’ve seen landing in the tree.

But first a word from our sponsor:!

This performance update is brought to you by! On Nightly versions of Firefox, a component called BackgroundHangReporter (or “BHR”) notices anytime the main-threads hang too long, and then collect a stack to send via Telemetry. We’ve been doing this for years, but we’ve never really had a great way of visualizing or making use of the data1. Enter by Doug Thayer! Initially a fork of perf.html, lets us see graphs of hangs on Nightly broken down by category2, and then also lets us explore the individual stacks that have come in using a perf.html-like interface! (You might need to be patient on that last link – it’s a lot of data to download).

Hot damn! Note the finer-grain categories showing up on April 1st.

Early first blank paint (lead by Florian Quèze)

This is a start-up perceived performance project where early in the executable life-cycle, long before we’ve figured out how to layout and paint the browser UI, we show a white “blank” area on screen that is overtaken with the UI once it’s ready. The idea here is to avoid having the user stare at nothing after clicking on the Firefox icon. We’ll also naturally be working to reduce the amount of time that the blank window appears for users, but our research shows users feel like the browser starts-up faster when we show something rather than nothing. Even if that nothing is… well, mostly nothing. Florian recently landed a Telemetry probe for this feature, made it so that we can avoid initting the GPU process for the blank window, and is in the midst of fixing an issue where the blank window appears for too long. We’re hoping to have this ready to ship enabled on some platforms (ideally Linux and Windows) in Firefox 61.

Faster content process start-up time (lead by Felipe Gomes)

Explorations are just beginning here. Felipe has been examining the scripts that are running for each tab on creation, and has a few ideas on how to both reduce their parsing overhead, as well as making them lazier to load. This project is mostly at the research stage. Expect concrete details on sub-projects and linked bugs soon!

Get ContentPrefService init off of the main thread (lead by Doug Thayer)

This is so, so close to being done. The patch is written and reviewed, but landing it is being stymied by a hard-to-reproduce locally but super-easy-to-reproduce-in-automation shutdown leak during test runs. Unfortunately, the last 10% sometimes takes 90% of the effort, and this looks like one of those cases.

Blocklist improvements (lead by Gijs Kruitbosch)

Gijs is continuing to make our blocklist asynchronous. Recently, he made the getAddonBlocklistEntry method of the API asynchronous, which is a big-deal for start-up, since it means we drop another place where the front-end has to wait for the blocklist to be ready! The getAddonBlocklistState method is next on the list.

As a fun exercise, you can follow the “true” value for the BLOCKLIST_SYNC_FILE_LOAD probe via this graph, and watch while Gijs buries it into the ground.

LRU cache for tab layers (lead by Doug Thayer)

Doug Thayer is following up on some research done a few years ago that suggests that we can make ~95% of our user’s tab switches feel instantaneous by implementing an LRU cache for the painted layers. This is a classic space-time trade-off, as the cache will necessarily consume memory in order to hold onto the layers. Research is currently underway here to see how we can continue to improve our tab switching performance without losing out on the memory advantage that we tend to have over other browsers.

Tab warming (lead by Mike Conley)

Tab warming has been enabled on Nightly for a few weeks, and besides one rather serious glitch that we’ve fixed, we’ve been pretty pleased with the result! There’s one issue on macOS that’s been mulled over, but at this point I’m starting to lean towards getting this shipped on at least Windows for the Firefox 61 release.

Firefox’s Most Wanted: Performance Wins (lead by YOU!)

Before we go into the grab-bag list of performance-related fixes – have you seen any patches landing that should positively impact Firefox’s performance? Let me know about it so I can include it in the list, and give appropriate shout-outs to all of the great work going on! That link again!

Grab-bag time

And now, without further ado, a list of performance work that took place in the tree:

(🌟 indicates a volunteer contributor)

Thanks to all of you! Keep it coming!

  1. Pro-tip: if you’re collecting data, consider figuring out how you want to visualize it first, and then make sure that visualization work actually happens. 

  2. since April 1st, these categories have gotten a lot finer-grain 

Making tabs close faster in multi-process Firefox

TL;DR: In bug 1336763, I have landed a series of patches that should hopefully make tab closing faster for the majority of cases for users that are using multi-process Firefox.

The rest of this blog post tries to explain why.

The beforeunload event handler

Perhaps you’ve seen this dialog before:

The beforeunload dialog in Firefox

Are you sure?

This dialog shows up when a website that you’ve interacted with (or one of its subframes) has set an event handler for the beforeunload event, and you attempt to close the tab or browse away from the website.

Here’s the documentation for how beforeunload works, but long story short, you can do a thing in the event handler that will cause the browser UI to show that dialog, which means giving the user the opportunity to cancel their request to close or navigate away from the website1.

In any event2, if a page is going to be unloaded, and that page (or one of its subframes) has set one or more beforeunload event handlers, then it is necessary to run those event handlers to see if we’re going to show the dialog, or go ahead and unload the page straight away.

How multi-process Firefox used to handle beforeunload

When closing a tab in multi-process Firefox, what we’ve been doing is sending a message to the content process for that tab to check for (and run any) beforeunload event handlers. The parent sends that message, and then just kinda waits for the content process to respond with whether or not the close should occur. If the content process doesn’t respond within 5 seconds (I know), then we consider it a wash, and just close the tab.

The content process is sometimes doing stuff on the main thread, and sometimes it’s just waiting for messages from the parent. In the latter case, tab closes happen pretty smoothly – the message comes in, beforeunload events are fired (and hopefully those don’t take too long, but you never know), and then hopefully a result goes up to the parent, and it can move on.

That’s the best case scenario – but lots of things can prevent the best case scenario; for one thing, the main thread might be busy doing other stuff when the message is sent from the parent. Perhaps it’s doing a garbage collection, or a cycle collection, or it’s blocked on some busy JavaScript that some silly advertisement company is running in the background of one of your tabs. In that case, the message from the parent won’t be processed until the main thread is ready.

Once the message is received, we’re still not out of the woods – the beforeunload event handlers can run any kind of JavaScript inside them, more or less. For example, one anti-pattern I’ve seen in the wild is to use the beforeunload event as an opportunity to send a sync XMLHttpRequest in order to get some data to a server before the page goes away3. So the script on the page has an opportunity to delay you, even if it’s not going to cause the dialog to appear.

This problem seems to plague all browsers. beforeunload is a real pain, and our current implementation can cause slow tab closing even if the tab doesn’t have beforeunload event handlers set4. The patches in bug 1336763 offer what I think is a decent, simple solution for that common case in Firefox.

Don’t ask, just remember

In bug 1336763, I’ve made it so that for any given tab running in a content process, if a beforeunload event is ever added in that tab (or in any of its subframes), the content process tells the parent process so it can mark that tab as having listeners we need to fire. If the beforeunload events are removed, we unmark the tab. If no beforeunload events are ever added, there’s no mark at all.

The parent process remembers these markings, so that if the user decides to close the tab, the parent can know immediately whether or not it needs to message to tell the content process to run beforeunload event handlers. In the cases where no beforeunload event handlers have been set, we can close immediately without asking for permission from the content process at all.

Details, details

Using some Gecko terminology here, we start by storing a count on something called the TabChild. It might simplify things a bit if you try to imagine the TabChild as the representative of everything in a particular browser tab, and that underneath that TabChild are a bunch of nodes, forming a tree-like structure.

Let’s call these nodes “inner windows”.

The inner windows under the TabChild contain the documents that are loaded in a tab. For simple web pages, that might just be a single document. In that case, we have a TabChild with just a single inner window node under it.

More complicated pages might contain iframes (which themselves contain iframes, etc). In those cases, we have a TabChild with a single inner window node under it, and that node has any number of inner window children (and those children have any number of inner window children, etc)5.

When any of those subframes have a beforeunload event listener added to them via script, the inner window node tells the TabChild to increment its internal count. If a beforeunload event listener is removed via script, the TabChild is told to decrement its internal count.

If the TabChild count ever goes above 0, then we need to tell the parent “Hey, you have at least one beforeunload event listener here”. If that count continues to go up, the TabChild doesn’t need to tell the parent anything – it just needs to record the increase. If the count ever drops back to 0, then the TabChild needs to tell the parent again, “All beforeunload event listeners are clear”.

Pretty straight-forward so far, but there are a few other cases we also have to consider.

Other cases

There are a couple of ways for a set of beforeunload event handlers to go away. We’ve already mentioned one – script on the page might remove them via removeEventListener.

One way is if the inner window gets navigated away from. If we’re on a page, and that page set a beforeunload event handler, and the user clicks on a link, the user might end up navigating away (assuming the dialog wasn’t shown and they didn’t cancel), which essentially replaces the inner window with one for a different page. In that case, script didn’t remove the beforeunload event handlers – the page went away, and so the beforeunload event handlers on the page we’ve unloaded are no longer relevant.

Another way is if an <iframe> which has set a beforeunload event handler is removed from the DOM. Instead of replacing the inner window, we’re snipping the inner window out of the tree structure entirely.

In both of these cases, if there are beforeunload event handlers in the subframe, it’s necessary to tell the TabChild so that the right number can be decremented from the TabChild count.

So what this means is that we need the inner windows to keep a track of how many beforeunload event handlers have been set as well. That way, when they start to tear themselves down, they can tell the TabChild, “Hey, I’m going away now – decrement X number of beforeunload event handlers”.

It might seem redundant to have these two counts – counts in the inner windows, and a total count in the TabChild. It would seem like one can be easily inferred from the other; just sum the beforeunload counts for the inner windows, and you should have your TabChild count.

Having the TabChild keep a count is an optimization that prevents us from having to walk the inner window tree to collect a sum every time the count changes. It’s a classic space / time tradeoff, and I think it’s worth the extra integer member on the TabChild.

Comparison to other browsers

Here’s one way to compare the behaviour across different browsers:

  1. In a browser window with more than one tab open, open the developer tools, and make your way to the JavaScript console.
  2. Drop this tasty little snippet in and press enter:
    var then =; while ( - then < 15000) {}

This is going to hang the main thread in that tab for 15 seconds, but is otherwise inert.

Now try to close the tab. In Firefox, the tab closes right way. In Safari and Chrome (the two other browsers I have on this machine), the tab hangs out for a while. In Chrome, it appears to wait the full 15 seconds. In Safari, it seems to hit some kind of shorter timeout6.

Wrapping up

This was a neat set of patches to work on, precisely because it had me tour the depths of Gecko (dealing with things like inner / outer windows, the stuff that manages events, etc), which end up resulting in a simple property that the front-end can ultimately access to optimize closing tabs. So it nicely spanned the gap between low-level Gecko and higher-level Firefox, all for an event that was added back in 2004, for better or worse.

If all goes well, this change should ship in Firefox 55, and apply to multi-process tabs.

  1. It’s not always necessary for the beforeunload event handler to show the dialog. The event handler needs to set the returnValue property on the event to a string in order for the dialog to show, but plenty of other stuff can happen in that event handler. 

  2. Ooooh pun intended 

  3. A better way would be to use navigator.sendBeacon, which allows the browser to send one last XHR in the background for a page even after it’s gone away. 

  4. since we have to check to see if any of those event handlers exist. 

  5. For my fellow Gecko Hackers – yes, this is not quite right. I’m missing other key structures in my description (specifically, the outer window). Forgive me – this is a very low-resolution mental model to make this post easier to write. 🙂  

  6. Note that it appears that the script running in the console is treated differently from the script running on the page. If you set up a page with that script, I notice that the tabs close immediately on both Chrome and Safari. I might have goofed in my experiment though – it is rather late at night.