MozReview will now create individual attachments for child commits
Up until recently, anytime you pushed a patch series to MozReview, a single attachment would be created on the bug associated with the push.
That single attachment would link to the “parent” or “root” review request, which contains the folded diff of all commits.
We noticed a lot of MozReview users were (rightfully) confused about this mapping from Bugzilla to MozReview. It was not at all obvious that Ship It on the parent review request would cause the attachment on Bugzilla to be r+’d. Consequently, reviewers used a number of workarounds, including, but not limited to:
Manually setting the r+ or r- flags in Bugzilla for the MozReview attachments
Marking Ship It on the child review requests, and letting the reviewee take care of setting the reviewer flags in the commit message
Just writing “r+” in a MozReview comment
Anyhow, this model wasn’t great, and caused a lot of confusion.
So it’s changed! Now, when you push to MozReview, there’s one attachment created for every commit in the push. That means that when different reviewers are set for different commits, that’s reflected in the Bugzilla attachments, and when those reviewers mark “Ship It” on a child commit, that’s also reflected in an r+ on the associated Bugzilla attachment!
I think this makes quite a bit more sense. Hopefully you do too!
About the address book – I’ve received a bunch of email making suggestions and asking for things. That’s great! I’ll comment on that shortly – I just need a little more time to clear Account Provisioner and Tabs on Top off my plate.
Well, if there’s one thing that my supervisor Greg has taught me, it’s how I shouldn’t rush headlong into something before all of the facts are in. So before I decide to do something like game-ifize code review, I should take a look at some prior work in the area…
In particular, check out the following slide-show. Flip through it if you have the time. If you don’t have the time, scroll down, where I get to the salient point with respect to game-ificating code review.
Without play, there is no game. Points do not equal a game. It’s not nearly that simple.
Free Pizza and Pop
I’m going to divert for a second here.
Last week, a company set themselves up a couple of booths in the lobby of the Bahen Center where I work. They were there to recruit university students to work for their company – either as interns, or full-timers.
They were also handing out free pizza and pop.
Needless to say, I wanted a few slices – but I figured it would be polite if I engaged them in conversation before waltzing off with some of the free food and drink they’d brought.
So I sparked up a conversation with one of the recruiters, and he told me about the company. I’m going to call this recruiter Vlad.
I ended up gently steering the conversation towards code review, and I asked my inevitable question:
“So, do you guys do code review?”
I felt like a dentist asking a patient if he’s been flossing. Vlad waffled a bit, but the general impression was:
“Not as much as we should. We don’t have a prescribed workflow. It’d be hard to persuade all of the teams to do it.”
And then we started talking about code review in general. It turns out that Vlad had worked in a few companies where they’d done code review, and he always felt a little short changed. He said something along the lines of:
“I never felt compelled to do reviews. They just sort of happened…and I did it, and it felt like…unrecognized effort. I mean, what’s the incentive? Do you know what I mean? There’s incentive for the software, but I’m talking incentive for me. And some people did really lousy reviews…but my reviews were treated the same as theirs. I didn’t get recognized, and didn’t get rewarded if I did a good review. So it was hard for me to do them. I want to be recognized for my good reviews, for my good contributions.”
I wish I’d had a tape-recorder running so I could have gotten Vlad’s exact words. But that’s what I remember him saying.
Feedback and Recognition
Maybe instead of trying to game-ulize code review, I can instead hear what Vlad is saying and work off of that.
With the code review that Vlad participated in, all of the feedback went to the code author, and none went to the reviewers. And the reviewers are the ones who are doing all of the heavy lifting! As a reviewer, Vlad also wants feedback, and recognition for code review done well.
There’s a company in Toronto that specializes in feedback like this. They’re one of the major players in the Toronto start-up scene, and have built a pretty sweet suite of tools to facilitate quick and easy feedback/recognition.
The company is called Rypple. And maybe that’s the name of the application, too. (checks website) Yeah, it’s both.
So Rypple has this feature called Kudos that let’s people publicly acknowledge the good work of their team.
Normally, I don’t pimp companies. And it upsets me when people comment on my blog, and their sub-text is to try to sell their product or service. However, I think this video is relevant, so I’m posting their demo video so you can see how Kudos work:
So Rypple’s idea is to have a feed that the team subscribes to, and publicly display things like Kudos. The badges for the Kudos are also limited in how many you can give per week, so they’re a valuable commodity that can’t just be handed out all over the place. Cool idea.
So there’s one approach – use a service like Rypple to give your reviewers better feedback and recognition.
Or maybe we could build an extension for Review Board that does something similar, and more oriented around code review.
It’s not oriented like a game, like I had originally envisioned. But somehow, I think this idea has more meaning and traction than just “adding points”.
More on this idea in a few days. But please, comment if you have any thoughts or ideas to add.