Tag Archives: fps

A Code Review for the iPhone DOOM Port (and some other FPS’s)

I just found this on Slashdot – a guy named Fabien Sanglard reviews the code for the iPhone DOOM port.  This is cool – I wish I had time to read it thoroughly.  It’ll have to wait until after my assignments are done.

Looks like this guy has a thing for FPS’s – he’s also done a code review for “Wolfiphone” (Wolfenstein for iPhone) and the original Quake.

I like this idea.  Why aren’t there more of these on the web?  Or am I not looking hard enough?